AI Insights · Timothy · July 2021
Top Tycoon Games on iOS in Oceania Q2 2021
The top 5 tycoon games on iOS in Oceania during Q2 2021 demonstrated varied performance in terms of downloads, revenue, and active users, with some apps showing significant growth.
Performance of Top 5 Tycoon Games on iOS in Oceania for Q2 2021
In the second quarter of 2021, the top 5 tycoon games on the iOS platform in Oceania showcased diverse trends across weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance. All data is sourced from Sensor Tower.
Hay Day
Supercell's Hay Day experienced a notable increase in weekly revenue, culminating at around $80K in the final week of June. Weekly downloads also saw a steady rise, reaching approximately 8.1K by the end of the quarter. The game maintained a strong user base, with weekly active users climbing from around 78K to over 104K.
The Simpsons™: Tapped Out
Electronic Arts' The Simpsons™: Tapped Out showed a fluctuating revenue pattern, peaking at about $18K in the last week of June. Downloads spiked notably in early May, hitting 8K, but later settled to around 4.2K. Active users saw an increase, peaking at over 11K in early June before stabilizing.
Family Farm Adventure
Century Games' Family Farm Adventure demonstrated impressive growth in weekly revenue, reaching around $21K in early June. Downloads saw an upward trend, peaking at nearly 5K in the last week of May. Active users consistently increased, surpassing 10.5K by the end of the quarter.
Family Island — Farming game
Family Island — Farming game from Melsoft saw a steady increase in weekly revenue, peaking at about $38K in the final week of June. Downloads had a somewhat decreasing trend, dropping to around 1.9K by the end of the quarter. Active users fluctuated, ending the quarter at approximately 11.1K.
SimCity BuildIt
Electronic Arts' SimCity BuildIt saw a significant revenue spike in early May, reaching around $48K, before stabilizing around $14K-$19K. Weekly downloads peaked at about 4.7K in late May and then declined to about 1.8K by the end of June. Active users showed a consistent pattern, peaking at around 25.5K in late May.
For more detailed insights into the performance of these top tycoon games and other mobile applications, visit Sensor Tower.